Edward specializes in computer graphics and digital interaction design. His work spans across technical and creative fields, integrating AI, VR/AR development, and multimedia design to deliver innovative experiences. He is driven by a passion for storytelling exercised through interdisciplinary work that bridges art and technology.
- Developed novel free-hand virtual grasping techniques in VR using Apple Vision Pro and Meta Quest 3 hardware with UE5 and C++, improving interaction realism through physics and friction-based systems
- Collaborated with a multidisciplinary team of 5 under guidance of Professor Donald Greenberg in collaboration with the Cornell University computer graphics department to design and test 3 VR prototypes, sharing findings at the 2024 SIGGRAPH conference